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Ashworld v1.5.4 - Terra towers and missing dogs
January 23, 2018
by
Orangepixel
1
More and more players are finding themselves hunting for the Terra towers, so it became apparent that most players also don't like searching the ashworld for it! Let's call it a design flaw, but this...
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Ashworld v1.5.3 - small doggy things
January 20, 2018
by
Orangepixel
2
Small fix for: - added fix for dog losing his graphics - dog now shows up on radar when you lost him - added info that skins only work on new-games...
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Ashworld v1.5.1 - rare item quests
December 28, 2017
by
Orangepixel
2
A quick update before the year ends, fixing some crashing bugs and all the rare-item quests. fix: you could swap weapon while in sniper-mode fix: made a few difficult building-jumps easier to do fix:...
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Ashworld v1.5.0
December 14, 2017
by
Orangepixel
1
A new update is here, the main feature: bigger backpack! This also fixes some problems that people had been telling me about where inventory stuff didn’t seem to appear, and I couldn’t figure out...
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version 1.4.0 - Balancing and fixes
December 10, 2017
by
Orangepixel
1
It's been a while since the last update, mainly because I was working on the mobile release.. and the iOS version is now live! So you can take this open-world on the go if you like (grab it here: htt...
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Ashworld v0.7.4 - the rare-crash-fixes update!
October 23, 2017
by
Orangepixel
2
A much overdue “rare crash” update. The update list is fairly small as I’m focussing my work on getting the game running smooth and perfect on both iOS and Android devices. The iOS version will...
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Ashworld v0.7.3 - building crash bug fixes
September 24, 2017
by
Orangepixel
1
Some buildings have been causing crashes when either entering them or leaving them, in most cases the player's save-game files have helped me pin-point the crash within minutes, and I think we're near...
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Ashworld 0.7.1 - Slightly easier start of the game
September 20, 2017
by
Orangepixel
1
Just a minor update, making the opening battles a bit easier, while also setting fullscreen as the default setting for the game and having you auto-wake up when a new day starts and you are full recov...
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Ashworld v0.7.0 - Now with Steam keys
September 19, 2017
by
Orangepixel
1
Version 0.7.0 is here, and this is also the first full release version for Steam. This means that you can grab a steam-key from your Itch.io page (see your purchase mail for the info). The Steam versi...
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Ashworld v0.6.0 - most stable and awesome version so far!
September 07, 2017
by
Orangepixel
1
This whole week I've been focussing on the hard-to-find-and-fix bugs. Some of these bugs were game-breaking bugs, causing missions to go crazy (and all missions after it) or silly stuff like cars vani...
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Ashworld v0.5.0 – Rare items get purpose
August 31, 2017
by
Orangepixel
2
Sorry for skipping a week of updates, but I've been preparing for the first official release version including Steam achievements, and taking care of a bunch of fixes and features that all need to be...
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Ashworld v0.4.0 - Mysterious portals and towers
August 10, 2017
by
Orangepixel
2
I skipped last week's update as I was only partly done adding the new area's. That does mean that this weeks update is pretty huge. There is now a bunch of extra story missions added at the end of the...
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Ashworld v0.3.0 - Sandworm fishing, and more!
July 27, 2017
by
Orangepixel
1
#update, #ashworld
Not a huge update when it comes to new stuff, but there are some important mission-based fixes in this build. The fuel-tank mission had some problems, those should all be fixed now and I added some im...
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Ashworld v0.2.2 - critical bug fix
July 23, 2017
by
Orangepixel
1
Just a very small update, to fix a critical bug that could (often) crash the game when exiting a randomg building after saving the dog...
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Ashworld v0.2.1 - The Tinkerer is here!
July 20, 2017
by
Orangepixel
2
#updates, #ashworld, #tinkerer
The Tinkerer is here! The old geezer has been a bit of a pain in my behind as I had great plans for him, but then those changed during the development of Ashworld. So up to now you might have bumped...
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Ashworld v0.2.0
July 18, 2017
by
Orangepixel
1
#update, #ashworld
I try to limit the amount of updates that break the saved-games, but sadly this is one of those where there’s no way around it! There have been some major bugs in the story-line missions not spawni...
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