version 1.4.0 - Balancing and fixes
It's been a while since the last update, mainly because I was working on the mobile release.. and the iOS version is now live! So you can take this open-world on the go if you like (grab it here: https://itunes.apple.com/app/ashworld/id1304265355)
So what's new:
- fix: gamepad up/down was backwards in driving (altho right-trigger also worked)
- balance: added some highlights to ledges and floors, make it stand out more
- balance: picking up weapon now always gives you some ammo with it
- balance: small slowdown on the day/night cycle
- balance: changed spawn rates on ragers, easier at start of a new game
- balance: lowered amount of enemy cars spawning at once
- balance: slightly lower energy for ragers and skellies
- fix: made weapons without ammo not "equipable"
- fix: weapons now shooting when 0 ammo, but still extra clips in inventory
Files
Get Ashworld
Ashworld
(Steam key included) kill, survive, drive, and explore in this post-apocalypse open world
Status | In development |
Author | Orangepixel |
Genre | Action, Survival |
Tags | Action-Adventure, Open World, Pixel Art, Post-apocalyptic |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Ashworld v1.5.4 - Terra towers and missing dogsJan 23, 2018
- Ashworld v1.5.3 - small doggy thingsJan 20, 2018
- Ashworld v1.5.1 - rare item questsDec 28, 2017
- Ashworld v1.5.0Dec 14, 2017
- Ashworld v0.7.4 - the rare-crash-fixes update!Oct 23, 2017
- Ashworld v0.7.3 - building crash bug fixesSep 24, 2017
- Ashworld 0.7.1 - Slightly easier start of the gameSep 20, 2017
- Ashworld v0.7.0 - Now with Steam keysSep 19, 2017
- Ashworld v0.6.0 - most stable and awesome version so far!Sep 07, 2017
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