Ashworld v0.3.0 - Sandworm fishing, and more!
Ashworld » Devlog
Not a huge update when it comes to new stuff, but there are some important mission-based fixes in this build. The fuel-tank mission had some problems, those should all be fixed now and I added some improvements to it. With the mission after now also being fully playable.
I'm working on adding the final missions to the game, there is already a mysterious new device in the Ragelands, which will play a key role !
Also a bunch of fixes, and a couple of interesting new toys you can get at the Tinkerer's shop!
Fixes:
- fix: "Make it go boom" mission wouldn't complete (just the sub-mission fuel tanks 1/x)
- fix: fuel-tank sub-mission were counted double
- fix: fuel-tank main mission could trigger as a sub-mission instead
- fix: signal-booster mission now fully working
- fix: added Playstation button-naming (yay!)
- fix: sand-worm destruction more visual in battle (piece by piece)
- fix: special items being carried now rotate correctly
- fix: tinkerer shop now shows green-checkmarks on the required items you do have
- fix: stopped skellies from spawning at start-up setting
- fix: car vanishes less often when jumping out of heavily damaged car (at least not without a big boom!)
Balance:
- balance: shotgun slightly increased strength
- balance: falling on spikes in buildings now less frustrating (hopefully)
- balance: fire-barrels can take more damage before exploding (less change of accidental hitting them with fists)
- balance: big mutant-rager harder to kill
- balance: big mutant-rager drops more loot
- balance: doubled amount of big mutant-crabs in Ragelands
New stuff:
- add: infection to buildings (blockades) require some explosions/ammo to get rid of
- add: place holder after the "signal-booster" mission.. (for now the last mission added)
- add: TINKERER: worm-dynamite (attracts sand-worms, and kills them)
- add: TINKERER: zzap-beacons. Place in the ground and protects you from incoming enemies
- add: new mysterious portals (newgame)
- add: signal-jammers now shown on map after destroying first
Files
Ashworld windows 46 MB
Version 8 Jul 27, 2017
Ashworld osx 52 MB
Version 8 Jul 27, 2017
Ashworld Linux 73 MB
Version 10 Jul 27, 2017
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Ashworld
(Steam key included) kill, survive, drive, and explore in this post-apocalypse open world
Status | In development |
Author | Orangepixel |
Genre | Action, Survival |
Tags | Action-Adventure, Open World, Pixel Art, Post-apocalyptic |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Ashworld v1.5.4 - Terra towers and missing dogsJan 23, 2018
- Ashworld v1.5.3 - small doggy thingsJan 20, 2018
- Ashworld v1.5.1 - rare item questsDec 28, 2017
- Ashworld v1.5.0Dec 14, 2017
- version 1.4.0 - Balancing and fixesDec 10, 2017
- Ashworld v0.7.4 - the rare-crash-fixes update!Oct 23, 2017
- Ashworld v0.7.3 - building crash bug fixesSep 24, 2017
- Ashworld 0.7.1 - Slightly easier start of the gameSep 20, 2017
- Ashworld v0.7.0 - Now with Steam keysSep 19, 2017
- Ashworld v0.6.0 - most stable and awesome version so far!Sep 07, 2017
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