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Devlog
Space Grunts 2 update v1.22.0: Electricity surges!
May 15, 2020
by
Orangepixel
3
#update
First big announcement: Space Grunts 2 is going to leave Steam Early Access in May 2020! I think we reached the point where the game is full of content, more than doubled in size since the first Ear...
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Space Grunts 2 update v1.21.0: Maintenance update SQUASH BUGS!
May 06, 2020
by
Orangepixel
2
#update
Alrighty! This weeks update is a bit sooner, because there was a game-breaking bug that pretty much dumbed a big un-destroyable scenery object in front of a hallway (oops!). Problem had to do with th...
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Space Grunts 2 update v1.20.0: New areas and scenery
May 01, 2020
by
Orangepixel
2
#update
This week I found some time to “flesh out” the environment we’re walking in. For now it’s mostly static / dumb scenery that looks pretty, but some of these things might get more of a function...
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Space Grunts 2 update v1.19.0: New blue door rooms added
April 24, 2020
by
Orangepixel
2
#update
Some new rooms are added to the “blue-door” rotation. So far blue-doors housed an armory/item-pickup room OR a fruit-room, but from now on you can also find a MediLab room (contains bunch of med-k...
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Space Grunts 2 update v1.18.0: Just some new cards
April 17, 2020
by
Orangepixel
5
#update
Some weeks time just flies by, and sadly somethings get a little less time allotted to it. In this case the weekly Space Grunts 2 update is a bit on the short end of things. This week I was busy sett...
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Space Grunts 2 update v1.17.0: Stolen keys
April 09, 2020
by
Orangepixel
2
#update
Those pesky little aliens are getting more and more bold. You might find that they are now stealing red key-cards ! Luckily the local humanoids can help point you in the direction of the alien species...
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Space Grunts 2 update v1.16.0: Crawlspace and Superman
April 03, 2020
by
Orangepixel
4
#update
This update comes with a new random event that I had written down in my ideas list for a while, but the idea was lacking something, and suddenly I figured it out: it needed a little kryptonite! Okay,...
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Space Grunts 2 update v1.15.0: New FRIENDLY life forms!
March 27, 2020
by
Orangepixel
4
A short but sweet update this week: NPC’s! I was planning on adding NPCs for a while now, but I had to figure out their usefulness first.. which I did! You’ll now find that NPC’s can be holdi...
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Space Grunts 2 update v1.14.0: New Aliens and blindness!
March 20, 2020
by
Orangepixel
4
#update
Drop by on Discord to chat about the game and more! A couple of tiny little aliens are added to the mix this week, and the black Ooze one comes with a new opponent-card: Ooze spit. Which will blind y...
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Space Grunts 2 update v1.13.0: Set of new cards
March 13, 2020
by
Orangepixel
3
#update
Simple update this week, a small set of new cards. I included a couple of passive cards (those you get when you grow a level in between levels) and the rest is a couple of weapons and two other intere...
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Space Grunts 2 update v1.12.0: Terminals and Datacards
March 06, 2020
by
Orangepixel
4
#update
Wall-terminals are here! and to operate them, I also included a couple of Data cards you need to find to operate them. The terminals will show up from level 3+. On some floors you’ll now find that...
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Space Grunts 2 update v1.11.0: New life and Teleporters
February 28, 2020
by
Orangepixel
4
#update
Captain, we discovered new life forms! I figured it was about time to add some fresh meat to the game, so you'll be able to encounter three new creatures, one of which is very fast: it can take 2 tur...
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Space Grunts 2 update v1.10.0: Let's eat FRUIT and rebalance
February 21, 2020
by
Orangepixel
4
#update
It's a big one this week! Version 1.10.0 comes with a host of new goodies, big changes, and some planning for future updates. So let's dive into the juicy stuff. And IT IS juicy this week, you'll now...
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Space Grunts Update v1.9.0 : New environments
February 14, 2020
by
Orangepixel
1
#update
This weeks big new feature comes in the shape of new environment graphics. I decided it was time to spice up the variation a bit, so there are now alternate versions of graphics for each region, and t...
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Space Grunts Update v1.8.0 : Character customization
February 07, 2020
by
Orangepixel
3
#update
A much requested feature is some sort of character customization, so guess what! We now have character customization! It's not over extensive because the game doesn't really have a huge amount of sta...
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Space Grunts 2 Update v1.7.0 : Tornado season
January 31, 2020
by
Orangepixel
2
#update
Another week, another update! This one is a bit fun, I had this silly idea for a Tornado entity. You can't fight with it, or interact with it.. you can only try to avoid it .. OR NOT! Because bumping...
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Space Grunts Update v1.6.0 : Exploration
January 24, 2020
by
Orangepixel
3
#update
Let's change up the level layouts a bit for this update. The game now comes with a couple of new level-design blocks, and also a new "Mechanical wall". These are walls that slide up and down either au...
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Space Grunts 2 update: v1.5.0: Bug fixes and Captain logs
January 17, 2020
by
Orangepixel
4
#update
Hello Captains! Guess I'm still not done pushing new stuff to this game.. I just enjoy it so much myself, so that does make it a lot easier to keep working on it. What also helps is the good feedback...
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