Space Grunts 2 update v1.12.0: Terminals and Datacards


Wall-terminals are here! and to operate them, I also included a couple of Data cards you need to find to operate them. The terminals will show up from level 3+.  On some floors you’ll now find that the exit has no power, so in order to activate it, you’ll need to find a Power data card, and use it on one of the wall-terminals.  This is one of the first little changes to make “roaming around” a bit more interesting, and less “find-the-exit-and-do-it-again”.  You’ll also notice there’s always a teleporter near the exit, so if you use them correctly it hopefully means you don’t have to do too much grinding/back-tracking … see.. it’s all coming together now!

Not a lot of big changes this week besides these terminals, because I’m in the middle of wrapping up a new game: Snake Core.. so it’s a lot of juggling with these projects currently!

Full changes list:

  • added: Wall terminals
  • added: new item: Power data card
  • added: new item: Fireman data card
  • added: Exit-consoles can now have no-power
  • added: Junk can now be punched (fists)
  • added: better resolution for iPads
  • fixed: crashed space ship / big-statue aren’t correctly solid/blocking player
  • fixed: MFI controller support on iOS

Files

spacegrunts2-windows.zip 65 MB
Version 20 Mar 06, 2020
spacegrunts2-linux.zip 83 MB
Version 23 Mar 06, 2020
spacegrunts2-osx.zip 72 MB
Version 21 Mar 06, 2020

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