Rogue Tactics v0.0.10 - Destroyable scenery!
Gunslugs 3:Rogue Tactics » Devlog
(blog is a copy from the official game site: https://www.orangepixel.net/2018/07/13/gunslugs3/)
Another nice juicy update, with a lot of improvements on existing code, graphics and functionality, and possibly a game-hanging bug somewhere (haven’t found it, but still wanted to release this version as it’s a fairly rare bug). Also added some destroyable scenery in the shape of crates on chains, taking those down is a lot of fun as it will crush most of the things moving underneath (including you!).
Some new enemies, environmental hazards and allround coolness.. so try out the game RIGHT NOW over at the Patreon siteand enjoy
New thingies:
- added: soldiers turn into “skulls” when killed, making it more clear if they are dead or need another stab/shot
- added: better (read=cooler) clouds
- added: dropping down from ledges (press Down)
- added: dog enemies (still need a little extra work)
- added: shoving crates or barels now triggers noise
- add: cranes with crates, which can be dropped! yay!
- added: melee weapons now have strength + reach stats
- added: characters now have melee weapon strength+reach stats
- add: crates pushed with a baseball bat now harm enemies when hitting them mid-air
Fixes and tweaks:
- fixed: turrets spawning half floating on air
- fixed: sneaking around enemies with knives now makes you slower + tip/toe
- fixed: removed “sneaking” code, simply doesn’t work!
- fixed: not being able to climb walls near “from above” platforms
- fixed: rendering of security doors inside buildings
- fixed: few auto-aiming bugs
- fixed: destroyed crates don’t “explode” enemies underneath
- fixed: parachute-enemies always float to the right / away from player
- fixed: made “Rocketeer” boss more interesting
- fixed: made “big explosion” literally look big (double-sprite size, oldschool style!)
- fixed: added a “danger” level to enemies, to help with auto-target
- fixed: inventory items now right-aligned on screen
- fixed: improved SpiderBot boss battle
- fixed: barels will go full-destruct when hit by an explosion
- fixed: some bullets/explosions wouldn’t kill everything near them
- fixed: bug with keycard placement
- fixed: more auto-target improvements/tweaks
Files
Windows 68 MB
Version 10 Nov 13, 2018
Linux 86 MB
Version 10 Nov 13, 2018
MacOS 74 MB
Version 10 Nov 13, 2018
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Gunslugs 3:Rogue Tactics
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More posts
- v0.8.0 – Manual aiming and BETA feedbackMay 21, 2019
- GS:Rogue Tactics v0.5.0 – FINALLY HERE.. look at that changes listApr 26, 2019
- Gunslugs: Rogue Tactics v0.4.0 – 105 hours of work on new content and fixes!Apr 02, 2019
- Gunslugs: Rogue Tactics v0.3.0 – Snakessss,Skillsssss and a Public BETA!Mar 19, 2019
- GS:Rogue Tactics v0.0.15 - Inventory and Take-downsFeb 05, 2019
- Gunslugs: Rogue Tactics v0.0.14 – Hostages and HackersJan 21, 2019
- Gunslugs: Rogue Tactics update 0.0.13 – STEALTH is the wordJan 14, 2019
- v0.0.6 - more content and gameplay features!Aug 31, 2018
- v0.0.5 – shops, lasers and moreAug 17, 2018
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